Email: dorina.rajanen(at)oulu.fi
Room: TS 3135
I am a University Lecturer and researcher at Interact Research Unit, Faculty of ITEE, University of Oulu.
I have a PhD degree in Information Systems from Åbo Akademi University, Turku, Finland. I have been also a post-doc researcher at Aalto School of Business, Center for Knowledge and Innovation Research (CKIR), Helsinki, Finland.
Research interests |
Research projects |
Teaching: Courses and Thesis supervision |
Links useful for Master Thesis students: click here |
Publications |
Honors and awards |
UX Lab |
My research interests
- Climate change communication and Climate change action
- Media experience, media psychology, psychophysiology, cognitive psychology, reading, attention, emotion: study of attention to media contents and formal features (colors, shapes, visual vs. textual representation, etc.), emotional appraisal in media rich contexts (video, games, news reading, etc.), psychophysiology of software development
- Information and data visualization
- Data mining and text mining (statistics, pattern recognition, machine learning, Self-Organizing Maps, neural networks, fuzzy logic, clustering, classification, association rules, prediction models, outlier detection, text summarization, text extraction)
- User behaviour, Usability, User experience, Human Computer Interaction
- Business intelligence and forecasting using data mining, text mining, data visualization, and gamification in business contexts (computational and/or application aspects such as in financial benchmarking, corporate taxation, tax fraud detection, customer segmentation, business cycles, games)
- Software as a service: theory and applications, development, adoption, recommendation, evaluation
- Adoption and acceptance of technology, Digitalization (digitization) of organizations and individual
- Digital fabrication: sustainability, safety, creativity, social and ecological impact
- Quantitative research, surveys, experiments
- Design Science Research
- Safety culture
- Instructional design
See: List of publications | Google scholar | Research gate | LinkedIn | Orcid id: 0000-0002-2816-0861
Ongoing Research Projects
- "Climate change in the news: a study of how media messages impact perceptions, emotions, attention, and behavior" 2017 Wihuri Foundation Postdoctoral Research Grant.
- "Climate Time! - Proof-of-Concept" Research and Development for a Text Mining Tool for Climate Change in the News and Research.
- "Digitization of the individual - the use of smart trackers for personal healthcare" Theoretical and empirical research on the adoption and acceptance of smart trackers for personal healthcare.
- "HCI practice survey: Trends in user experience and usability practice"
My teaching activities
Courses
Academic year 2023-24
- Research Methods - Quantitative module (master's level, module responsible)
- User Experience and Usability Evaluation (master's level, responsible)
- Advanced Topics in Digital Cultures and Design (master's level, responsible)
- Master's Thesis Seminar (master's level, responsible)
- Gamification for Sustainability (advanced course, responsible)
- Business Process Modeling (bachelor's level, assistant)
Academic year 2022-23
- Research Methods - Quantitative module (master's level, module responsible)
- User Experience and Usability Evaluation (master's level, responsible)
- Advanced Topics in Digital Cultures and Design (master's level, responsible)
- Business Process Modeling (bachelor's level, assistant)
- Servitization, Co-creation and Business Development (master's level, assistant)
Academic year 2021-22
- Research Methods - Quantitative module (master's level, module responsible)
- User Experience and Usability Evaluation (master's level, responsible)
- Advanced Topics in Digital Cultures and Design (master's level, responsible)
- Business Process Modeling (bachelor's level, assistant)
- Servitization, Co-creation and Business Development (master's level, assistant)
Academic year 2020-21
- Research Methods - Quantitative module (master's level, module responsible)
- User Experience and Usability Evaluation (master's level, responsible)
- Advanced Topics in Digital Cultures and Design (master's level, responsible)
- Business Process Modeling (bachelor's level, assistant)
Academic year 2019-20
- Research Methods - Quantitative module (master's level, module responsible)
- Information Systems Theory (master's level, responsible)
- Business Process Modeling (bachelor's level, responsible)
- User Experience and Usability Evaluation (master's level, assistant)
- Advanced Topics in Digital Cultures and Design (master's level, assistant)
Academic year 2018-9
- Research Methods - Quantitative module (master's level, module responsible)
- Usability Testing > User Experience and Usability Evaluation (master's level, assistant)
- Business Process Modeling (bachelor's level, responsible)
Academic year 2017-8
- Research Methods - Quantitative module (master's level, module responsible)
- Information Systems Theory (master's level)
- Advanced Topics in Human-Computer Interaction (master's level)
- Business Process Modeling (bachelor's level, assistant)
- Principles of Digital Fabrication (bachelor's level, introductory lecture on Safety Rules in Fab Lab)
Academic year 2016-7
- Research Methods - Quantitative module (master's level, module responsible)
Academic year 2015-6
- Research Methods - Quantitative module (master's level, module responsible)
- Open Source Software Development
- Johdatus tutkimustyöhön
Academic year 2014-5
- Research Methods - Quantitative module (master's level, module responsible)
- IT Infrastructure (master's level)
- Quantitative Research Methods (doctoral level)
- Specialization course – Quantitative Research (doctoral level)
- Project II - customer
Past years 2013-2014
- Research Methods - Quantitative module
- IT Infrastructure
- Project II - supervisor
- Business Process Modelling - exercises
Guest lectures 2007-2011
- Introduction to Data Visualization, University of Oulu, Information Processing Science
Åbo Akademi University, 2003-2010
- Intelligent Systems in Business - Part II (theory and applications)
Thesis Supervision
I supervise students in the following research areas closely related to my research interests. Other topics are also possible.
- Climate change communication and action
- Sustainability topics in ICT and information systems
- Business intelligence: data mining, text mining, data visualization, and gamification in business contexts (computational and/or application aspects)
- Media experience: study of attention to media contents and formal features (colors, shapes, etc.), emotional appraisal in media contexts (video, games, news reading, etc.)
- Psychophysiological research in HCI and information systems
- User evaluation in business, media, and human-computer interaction contexts (theoretical and empirical studies)
- Models of adoption and acceptance of technology (e.g., for wearable computing, smart homes, e- and m-health, mixed reality, etc.)
- Quantitative methods as well as design science and qualitative research methods
- Research methodologies in ICT and information systems
- Safety culture (e.g., in digital fabrication, adoption of safety culture in organizations, evaluating safety as part of usability evaluation, ergonomics)
- Instructional design
- Software as a service: theory and applications, development, adoption, recommendation, evaluation
- User experience and usability: evaluation and practices
Supervised theses
- Mika Veljo - Transforming From Perpetual Licence-Based Products to Cloud-Based Services. 2023-2024.
- Tatu Ronkainen - Player types in a mobile game. 2023-2024
- Fatemeh Mirzaei - Guidelines for sustainable design in software development process. 2023-24
- Anniina Salow - Comparing different approaches for retrieving and visualizing big data. 2023-2024
- Li Lan - Factors affecting transparency of machine-learning algorithms in AI systems : a systematic literature review. 2022-2023
- Ilari Rosenberg - Puettavan teknologian hyödyntäminen urheilussa. 2022. Bachelor's thesis
- Joona Kallio - Mobility-as-a-service : the expected effects on sustainability of transportation and system features. 2021-2022
- Topi Karjalainen - The role of ICT in natural disaster management communication : a systematic literature review. 2021-2022
- Joona Heiskanen - Perinteisistä monoliittisista palvelimista palvelimettomaa. 2022. Bachelor's thesis.
- Mengmeng Rong. The impact of social media on sustainable consumer behavior : a systematic literature review. 2021-2021.
- Atte Tornberg - Käyttäjiä osallistavien mobiilisovellusten suunnittelu. 2020. Bachelor's thesis.
- Rahman, Md: Early phase of user involvement to validate the minimum viable product : an approach of Lean UX. 2019-2019
- Mahmudul Hasan.Barriers and success factors for implementation and adoption of healthcare information systems in developing countries : a systematic literature review. 2018-2019
- Andy Alorwu.Android-based customizable media crowdsourcing toolkit for machine vision research. 2018-2018
- Rubini Mattasantharam. 3D web visualization of continuous integration big data. 2017- 2018
- Teemu Palokangas. Making sense of online news on climate change : a sentiment analysis approach. 2018-2018. Bachelor thesis.
- Markus Vahtola, From Sentiments to Insights: Text analysis of user feedback for mobile game improvement. 2016-2018
- Valerii Kan, STOP: a smartphone-based game for Parkinson's disease medication adherence. 2018-2018
- Olukayode Ogunlolu, Cloud Computing Adoption. 2015-2017
- Amit Rajendra Desai, EEG-Based Evaluation of cognitive/emotional arousal when coding in different programming languages. 2016-2017
- Tewodros Taffese, A Review of Using EEG and EMG Measurements in User Experience Research. 2016-2017
- Samsideen Adedoyin Quadri, Migrating to the Cloud. 2015-2017
- Dong Li, Identifying the requirements of elderly solitaries in China for interactive smart home design. 2015-2016
- Min Weng, The acceptance of wearable devices for personal healthcare in China. 2015-2016
Reviewed theses
- Anne Huotari - Utilizing artificial intelligence in perioperative patient flow : systematic literature review. 2023
- Ville Aalto - A study of ICT student’s views on sustainable technology development. 2023
- Samuli Kaakinen - Understanding potential users of energy community information system : a thematic analysis. 2022
- Olli Konola -The effect of highly-visual social media on young people’s body satisfaction. 2022
- Tapio Nurmela. Designing and making in a school context: a process model and practical insights. 2019
- Xinru Chen. The relationship between video games, problem-solving skills, and academic performance from IT students’ perspective. 2019
- Aatos Lang,Phonetic confusability framework for semi-automated usability analysis of speech-based human-machine interfaces. 2018
- Yini Wang, Evaluating the knowledge acquired from online Q&A sites : an exploratory study. 2018
- Wangjing Zuo, Why Are You Satisfied with an Online Game? Exploring Game Attractiveness and Gaming Climate from a Socio-Technical Perspective. 2016
- Kirsi Halttu, Reflection and insight in persuasive systems design: study on mobile applications for physical activity. 2016
- Shulang Liang, Wearable devices supporting Chinese & Finnish people to take care of health. 2016
- Markus Översti, Important Features of a Game Authoring Tool for Children. 2015
- Martti Similä, Designing a Game for Improving Reading Motivation. 2015
- Jiao Huang, How Positive and Negative Outcomes Affect Members’ Satisfaction in Social Network Communities: A Regulatory Focus Theory Perspective. 2014
- Syed Mansoor Ali, Creating and Sustaining Software Knowledge. 2014
- Tanja Mehtonen, Educational data mining for bottleneck courses at the Oulu University of Applied Sciences. 2014
- Tomi Taipaleenmäki, Pervasive Gaming: From Special to Mundane. 2014
Links useful for Master Thesis students: click here
My list of publications
Peer-reviewed articles
- Khan, S., Soomro, S. A., Rajanen, D., & Georgiev, G. V. (2023). Co-creation through digital fabrication technology: A systematic literature review. Proceedings of IASDR 2023: Life-changing Design, 9-13 October, Milan, Italy, Design Research Society.
- Fernández Galeote, D., Rajanen, M., Rajanen, D., Legaki, N. Z., Langley, D. J., & Hamari, J. (2023, October). Gamification for Climate Change Engagement: A User-Centered Design Agenda. In Proceedings of the 26th International Academic Mindtrek Conference (pp. 45-56).
- Fernández Galeote, D., Zeko, C., Volkovs, K., Diamant, M., Thibault, M., Legaki, N.Z., Rajanen, D., Rajanen, M. and Hamari, J., (2022, November). The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement. In Proceedings of the 25th International Academic Mindtrek Conference (pp. 256-267). pdf
- Rajanen, D. & Rajanen, M. (2022). Towards a Theoretical Framework of Acceptance of Virtual Reality Technology: Evidence from 360-Video Concert. In R. A. Buchmann, G. C. Silaghi, D. Bufnea, V. Niculescu, G. Czibula, C. Barry, M. Lang, H. Linger, & C. Schneider (Eds.), Information Systems Development: Artificial Intelligence for Information Systems Development and Operations (ISD2022 Proceedings). Cluj-Napoca, Romania: Babeș-Bolyai University. pdf
- Rajala, J. M., Iivari, N., Kinnula, M., Rajanen, D., & Molin-Juustila, T. (2022). Perceiving ICT: Factors Influencing the Selection of Information Systems as a Major. In R. A. Buchmann, G. C. Silaghi, D. Bufnea, V. Niculescu, G. Czibula, C. Barry, M. Lang, H. Linger, & C. Schneider (Eds.), Information Systems Development: Artificial Intelligence for Information Systems Development and Operations (ISD2022 Proceedings). Cluj-Napoca, Romania: Babeș-Bolyai University. pdf
- Rajanen, D. & Rajanen, M. (2022) Student-Centred Design of Learning Dashboards. In Proc. of the 14th International Conference on Education and New Learning Technologies (EDULEARN22), Palma de Mallorca (Spain). 4th - 6th of July, 2022 pdf
- Rajanen, D., Rajanen, M., Iivari, N., Kuure, L., Keisanen, T., Kinnula, M., Molin-Juustila, T., & Tumelius, R. (2022) Transdisciplinary research and design - Editorial, In Proceedings of the Mini-Conference on Transdisciplinary Research and Design (TRaD 2022). INTERACT No 6, June 2022. University of Oulu, Finland. pdf
- Rajanen, M. & Rajanen, D. (2022) Transdisciplinarity in HCI. In Proc. of the Mini-conference on Transdisciplinary Research and Design (TRaD 2022). INTERACT No 6, May 2022. University of Oulu, Finland. pdf
- Clemmensen, T., Iivari, N., Rajanen, D., & Sivaji, A. (2022). “Organized UX Professionalism”–An Empirical Study and Conceptual Tool for Scrutinizing UX Work of the Future. In IFIP Working Conference on Human Work Interaction Design (pp. 34-65). Springer, Cham. pdf
- Rajanen, D., Tornberg, A., & Rajanen, M. (2021, July). Heuristics for Course Workspace Design and Evaluation. In 34th British HCI Conference 34 (pp. 60-75). pdf
- Rajanen, M., & Rajanen, D. (2021, June). Three Approaches for Shaping Safety Culture in Digital Fabrication: A Research Roadmap. In FabLearn Europe/MakeEd 2021-An International Conference on Computing, Design and Making in Education (pp. 1-4). pdf
- T. Clemmensen, N. Iivari, D. Rajanen, and A. Sivaji (2021). Organized UX Professionalism on Individual,Organizational, and Society Levels. Proc. of Human Work Interaction Design (HWID) working conference. pdf
- Galeote, D. F., Rajanen, M., Rajanen, D., Legaki, N. Z., Langley, D. J., & Hamari, J. (2021). Gamification for climate change engagement: review of corpus and future agenda. Environmental Research Letters. pdf
- Rajanen, M. & Rajanen, D. (2020) Usability: A Cybernetics Perspective. In Proc. of the 6th International Workshop on Socio-Technical Perspective in IS development (STPIS'20). pdf.
- Inal, Y., Guribye, F., Rajanen, D., Rajanen, M., & Rost, M. (2020). Perspectives and Practices of Digital Accessibility: A Survey of User Experience Professionals in Nordic Countries. In Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (NordiCHI '20). Association for Computing Machinery, New York, NY, USA, Article 63, 1–11. DOI:https://doi.org/10.1145/3419249.3420119
- Rajanen, D. & Rajanen, M. (2020) Safety Culture in Digital Fabrication: Perceptions, Model and Co-Creation Approach. Journal of Higher Education Theory and Practice, Vol. 20(14). Preprint
- Inal, Y., Clemmensen, T., Rajanen, D., Iivari, N., Rızvanoğlu, K. & Sivaji, A (2020) Positive Developments but Challenges Still Ahead – A Survey Study on UX Professionals’ Work Practices. - Journal of usability studies 15 (4), https://uxpajournal.org/ux-professionals-work-practices/, pdf.
- Rajanen, D. (2020) Beyond Reading Media and Interaction Behavior: Self-Reported User Satisfaction and Cognitive Implications of Digitized Reading Patterns. Lecture Notes in Information Systems and Organizations. Springer. pdf
- Rajanen, M. & Rajanen, D. (2020) Usability as Speculum Mundi: A Core Concept in Socio-Technical Systems Development. Complex Systems Informatics and Modeling Quarterly (CSIMQ) no 22, pp. 49-59. DOI: 10.7250/csimq.2020-22.04. pdf
- Clemmensen, T., Rajanen, D., Rajanen, M. & Abdelnour-Nocera, J. (2019) Introduction to the Special Issue on HCI in a Sharing Society. AIS Transactions on Human-Computer Interaction (11) 3, pp. 107-116. Available at: https://aisel.aisnet.org/thci/vol11/iss3/1
- Rajanen, D. (2019) Beyond Reading Media and Interaction Behavior: Cognitive Implications of Digitized Reading Patterns. In Proc. of the 28th International Conference on Information Systems Development (ISD2019), Toulon, France, (28-30 August 2019). AIS Library. pdf
- Ogunlolu, I., & Rajanen, D. (2019). Cloud Computing Adoption in Organizations: A Literature Review and a Unifying Model. In Proc. of the 28th International Conference on Information Systems Development (ISD2019), Toulon, France, (28-30 August 2019). AIS Library. pdf
- Rajanen, M. & Rajanen, D. (2019) Usability: A Core Concept in Socio-Technical Systems Development. In Proc. of the 5th International Workshop on Socio-Technical Perspective in IS development (STPIS'19). pdf
- Rajanen, D. & Rajanen, M. (2019) Co-creation of a Safety Culture in Digital Fabrication. In Proc. of FabLearn Europe 2019 Conference. pdf
- Rajanen, D. & Rajanen, M. (2019) Safety Culture in Digital Fabrication: Professional, Social, and Environmental Responsibilities. In Proc. of FabLearn Europe 2019 Conference. pdf
- Rajanen, D. & Rajanen, M. (2019) Climate Change Gamification: A Literature Review. In Proc. of Gamifin 2019 Conference, Levi, Finland, 8-10 April. CEUR_WS proceedings (Vol. 2359, pp. 253-264). http://ceur-ws.org/Vol-2359/paper22.pdf
- Clemmensen, T., Iivari, N., Inal, Y., Rajanen, D., Rızvanoğlu, K., and Sivaji, A. (2018) Organized UX Professionalism: Integration of UX Professionals and their Work in Organizations. To appear in Proc. of The 17th Annual Pre-ICIS Workshop on HCI Research in MIS Sponsored by AIS SIGHCI, Thursday, December 13, 2018 (One day workshop) in San Francisco, California.
- Kan, V., Rajanen, D., Asare, K. O., & Ferreira, D. (2018) Demo: STOP: A smartphone-based game for Parkinson’s disease medication adherence. In Proc. of The 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UBICOMP 2018). 8-12 October 2018 Singapore.
- Rajanen, M. & Rajanen, D. (2018) Heuristic Evaluation in Game and Gamification Development. In Proceedings of GamiFin 2018 Conference, Pori. http://ceur-ws.org/Vol-2186/paper19.pdf
- Rajanen, D. & Rajanen, M. (2017) Personalized Gamification: A Model for Play Data Profiling. Proc. of Data-Driven Gamification Design Workshop 2017 in Conjunction with the Academic Mindtrek Conference. 20 September, 2017 Tampere, Finland. http://ceur-ws.org/Vol-1978/paper4.pdf
- Rajanen, D. & Weng, M. (2017) Digitization for Fun or Reward? A Study of Acceptance of Wearable Devices for Personal Healthcare. Proc. of Academic MindTrek 2017, September 20-21, 2017 Tampere. Finland. ACM. https://doi.org/10.1145/3131085.3131118
- Rajanen, D., Clemmensen, T., Iivari, N., Inal, Y., Rizvanoglu, K., Sivaji, A., Roche, A. (2017) UX professionals’ definitions of usability and UX – A comparison between Turkey, Finland, Denmark, France and Malaysia. In: Bernhaupt R., Dalvi G., Joshi A., K. Balkrishan D., O’Neill J., Winckler M. (eds) Human-Computer Interaction – INTERACT 2017. INTERACT 2017. Lecture Notes in Computer Science, vol 10516 (16th IFIP TC.13 International Conference on Human-Computer Interaction - INTERACT 2017). https://doi.org/10.1007/978-3-319-68059-0_14 Reviewer's Choice Award [pdf]
- Rajanen, M., & Rajanen, D. (2017) Usability Benefits in Gamification. GamiFin 2017 Conference, Pori. http://ceur-ws.org/Vol-1857/gamifin17_p12.pdf
- Hartikainen, H., Iivari, N., & Kinnula, M., Rajanen, D. (2017) Finding Common Ground: Comparing Children’s and Parents’ Views on Children’s Online Safety. In: BritishHCI 2017. http://hci2017.bcs.org/wp-content/uploads/50.pdf
- Rajanen, D., Salminen, M., Ravaja, N. (2016) Reading a Newspaper on Print versus Screen: A Motivational Perspective. Proc. of the 49th Hawaii International Conference on System Sciences (HICSS49), January 5-8, 2016 Grand Hyatt, Kauai, USA. IEEE.
- Rajanen, D., Salminen, M., Ravaja, N. (2015) Reflections on the Use of Psychophysiology in Studying Reading on Digital Media. IRIS Selected Papers 2015. AIS. pdf
- Rajanen, D., Salminen, M., Ravaja, N. (2015) Psychophysiological Responses to Digital Media: Comparison of Frontal EEG Alpha Asymmetry during Newspaper Reading on a Tablet versus Print. Proc. of Academic MindTrek 2015, September 22-24, 2015 Tampere. Finland. ACM. doi>10.1145/2818187.2818297
- Rajanen, D., Salminen, M., & Ravaja, N. (2015) Reading on Print versus Screen: A Motivational Perspective. Proc. of the 38th Information Systems Research Conference in Scandinavia (IRIS38), Oulu, Finland.
- Sarlin, P., and Marghescu, D. (2011) Neuro-Genetic Predictions of Currency crises. Intelligent Systems in Accounting, Finance and Management, 18(4): 145-160, John Wiley & Sons.
- Sarlin, P., and Marghescu, D. (2011) Visual prediction of currency crises using self-organizing maps. Intelligent Systems in Accounting, Finance and Management, 18(1): 15–38, January - March 2011, John Wiley & Sons.
- Marghescu, D., Sarlin, P., and Liu, S. (2010) Early warning analysis for currency crises in emerging markets: A revisit with fuzzy clustering. Intelligent Systems in Accounting, Finance and Management, 17(3-4): 143–165, July - December 2010, John Wiley & Sons.
- Marghescu, D., Kallio, M., and Back, B. (2010) Using financial ratios to select companies for tax auditing: a preliminary study, WSKS 2010, Part II, CCIS 112, pp. 393–398, Springer.
- Sarlin, P. and Marghescu, D. (2010) Visual Predictions of Currency Crises using Self-Organizing Maps, ICDM'2010 – DMAGI’2010 Workshop, IEEE Computer Society Press.
- Suominen, H., Pyysalo, S., Hiissa, M., Ginter, F., Liu, S., Marghescu, D., Pahikkala, T., Back, B., Karsten, H., and Salakoski, T. (2008) Performance Evaluation Measures for Text Mining. In Song M. and Yi-Fang Wu Y.-F. (eds.), Handbook of Research on Text and Web Mining Technologies, IGI Global.
- Marghescu, D. (2008) Usability Evaluation of Information Systems: A Review of Five International Standards. In Barry, C., Lang, M., Wojtkowski, W., Wojtkowski, G., Wrycza, S., & Zupancic, J. (eds) The Inter-Networked World: ISD Theory, Practice, and Education, (Proceedings of 16th International Conference on Information Systems Development (ISD 2007), August, Galway, Ireland), Springer-Verlag: New York.
- Marghescu, D. (2007) User Evaluation of Multidimensional Data Visualization Techniques for Financial Benchmarking. In Proceedings of European Conference on Information Management and Evaluation (ECIME 2007), September, Montpellier, France.
- Marghescu, D. (2007) Multidimensional Data Visualization Techniques for Exploring Financial Performance Data. In Electronic Proceedings of 13th Americas Conference on Information Systems (AMCIS 2007), August, Keystone, Colorado, USA.
- Marghescu, D. (2007) Evaluation of Projection Techniques Using Hubert’s Γ Statistics. In Proceedings of IADIS 1st European Conference on Data Mining (DM 2007), July, Lisbon, Portugal, IADIS Press.
- Marghescu, D. (2006) Evaluating the Effectiveness of Projection Techniques in Visual Data Mining. In Proceedings of the 6th IASTED International Conference on Visualization, Imaging, and Image Processing (VIIP2006), August 28-30, Palma de Mallorca, Spain, ACTA PRESS.
- Rajanen, M. and Marghescu, D. (2006) The Impact of Game Usability to Player Attitude. In Proceedings of the 29th Information Systems Research Seminar in Scandinavia (IRIS 29), August 12-15, Elsinore, Denmark.
- Marghescu, D. and Rajanen, M.J. (2005) Assessing the Use of the SOM Technique in Data Mining. In Proceedings of the IASTED International Conference on Databases and Applications (DBA 2005), February 14 – 16, Innsbruck, Austria, ACTA PRESS.
- Marghescu, D., Rajanen, M., and Back, B. (2004) Evaluating the Quality of Use of Visual Data-Mining Tools. In Proceedings of 11th European Conference on IT Evaluation (ECITE 2004), 11-12 November, Amsterdam, Netherlands.
- Marghescu, D. (2003) A Conceptual Framework for Evaluating the Quality of Visualization Tools in Data Mining. In Electronic Proceedings of the 26th Information Systems Research Seminar in Scandinavia (IRIS26), August 9-12, 2003, Haikko Manor, Finland.
PhD Thesis
- Marghescu, D. (2008) Evaluating Multidimensional Visualization Techniques in Data Mining Tasks. PhD Thesis, Åbo Akademi University, TUCS Dissertations 107. pdf
Technical reports
- Rajanen, D. (2021) Interactive and participatory media for public engagement with climate change: A systematic literature review and an integrative model. INTERACT No 5, November 2021. University of Oulu, Finland. pdf
- Rajanen, M. & Rajanen, D. (2020) Instructional Storyboard Outcomes of a Co-creation Workshop for Safety Culture in Digital Fabrication. INTERACT No 3, October 2020. University of Oulu, Finland. pdf
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Marghescu, D., Salminen, M., & Ravaja, N. Media experience elicited by print and tablet news: A psychophysiological investigation. Project Report for Next Media–a TIVIT Programme. pdf
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Helle, M., Ravaja, N., Heikkilä, H., Kallenbach, J., Kätsyri, J., Laine, J., Marghescu, D., Mensonen, A., Aikala, M., Saari, T. (2011) Media Experience: Detailed plan of empirical studies.Project report for Next Media–a TIVIT Programme.
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Helle, M., Ravaja, N., Heikkilä, H., Kallenbach, J., Kankainen, A., Kätsyri, J., Laine, J., & Marghescu, D. (2011). A theoretical model of media experience and research methods for studying it. Project report for Next Media–a TIVIT Programme.
- Marghescu, D., Kallio, M., and Back, B. (2010) Using financial ratios to select companies for tax auditing: An exploratory study. Technical Report 996, TUCS, December 2010.
- Sarlin, P., and Marghescu, D. (2010) Visual predictions of currency crises: A comparison of Self-Organizing Maps with probit models. Technical Report 978, TUCS, June 2010.
- Marghescu, D., Liu, S., Sarlin, P. (2010) Evaluation of a Fuzzy C-Means Model in Currency Crisis Prediction. Technical Report 970, TUCS, April 2010.
- Marghescu, D. (2007) Multidimensional Data Visualization Techniques for Financial Performance Data: A Review. Technical Report 810, TUCS, February 2007.
See: Google scholar | Research gate | LinkedIn
Honors and awards
- 2022 Best Reviewer Award at The 30th International Conference on Information Systems Development (ISD 2022), Cluj-Napoca, Romania
- 2021 The Most Exemplary Course based on student feedback in the academic year 2020 - 2021, University of Oulu, Information Processing Science Degree and Master's Programmes
- 2017 Computers in Human Behavior: Outstanding Contribution in Reviewing
- 2017 Wihuri Foundation Postdoctoral Research Grant
- 2017 Paper awarded as "Reviewer's Choice Award" of Interact 2017 Conference
- 2017 Invited Panel on "Design with culture in mind" at Interact 2017 Conference, 25-29 September Mumbai
- 2016 Fab Academy Diploma
- 2015 IRIS Selected Paper at Information Systems Research in Scandinavia Workshop (IRIS38)
- 2007 Nokia Scholarship: Evaluation of visual data mining tools